Function import


#include <include/flecs/cpp/module.hpp>

template <typename T>
flecs::entity import(world &world)


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Lines 61-85 in include/flecs/cpp/module.hpp.

template <typename T>
flecs::entity import(world& world) {
    const char *symbol = _::symbol_helper<T>::symbol();

    ecs_entity_t m = ecs_lookup_symbol(world.c_ptr(), symbol);

    if (!_::cpp_type<T>::registered()) {

        /* Module is registered with world, initialize static data */
        if (m) {
            _::cpp_type<T>::init(world.c_ptr(), m, false);

        /* Module is not yet registered, register it now */
        } else {
            m = do_import<T>(world);

    /* Module has been registered, but could have been for another world. Import
     * if module hasn't been registered for this world. */
    } else if (!m) {
        m = do_import<T>(world);

    return flecs::entity(world, m);